Players can upload videos of their creatures to YouTube or post pictures of them to Facebook.Īlso coming Sept. The Creature Creator's drag-and-drop design tools that let you choose from a palate of body parts (mouth, eyes, legs and claws) and them adjust the malleable body and appendages to your liking. Your critter evolves from a slug-like animal and gets smarter, joins tribes, creates a civilization and ultimately goes into space.Įach of the game's five stages - cell, creature, tribal, civilization and space - has a creative editor for evolving your creature and building structures and vehicles.
In the full version of Spore, players can begin as a single-cell organism that must make its way out of the mire and onto land. In development for nearly five years, Spore is an evolutionary simulation game that goes beyond the God game genre. So, in some sense we are priming the pump on the creativity of the database side.' And, of course, everything they make with this, we'll be able to capture and put on our database so when the game launches we'll have hundreds of thousands of creatures to start pollinating on day one. 'Also, it's really useful for us to get a sense of what people were doing with it, what kind of weird stuff they were making. 'We wanted people to kind of get a feel for how simple the tools are going to be to use,' says game designer Will Wright, whose previous creations include The Sims and SimCity.